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・ Shadowdale
・ Shadowdale (module)
・ Shadowdale (novel)
・ Shadowdance
・ Shadowdance (Chris White album)
・ Shadowdance (Shadowfax album)
・ Shadowed
・ Shadowed Eyes
・ Shadowed Realms
・ Shadoweyes
・ Shadowfall
・ Shadowfax
・ Shadowfax (album)
・ Shadowfax (band)
・ Shadowfeet
Shadowfire (video game)
・ Shadowfist
・ Shadowflare
・ Shadowgate
・ Shadowgate (novel)
・ Shadowgraph
・ Shadowgraphy
・ Shadowgraphy (performing art)
・ Shadowgrounds
・ Shadowgrounds (series)
・ Shadowgun
・ Shadowhawk
・ Shadowheart (album)
・ Shadowhunters (TV series)
・ Shadowing


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Shadowfire (video game) : ウィキペディア英語版
Shadowfire (video game)

''Shadowfire'' is a computer game for the Sinclair ZX Spectrum and Commodore 64. It was developed by British developer Denton Designs and was published by Beyond Software in 1985. ''Shadowfire'' is notable as one of the first games to use a menu-and-icon-driven interface, even with a lightpen. It was followed by a sequel, ''Enigma Force'', in 1986.
== Plot ==
General Zoff, a traitor to the Empire is holding Ambassador Kryxix captive in his spaceship. Plans for a new type of spaceship (the Shadowfire of the games title) are contained in a micro-disc hidden in the Ambassador's spine. If Zoff gets the plans, the empire will be in great danger, and it is only a matter of time until his inquisitors will discover them. The Emperor has assembled the Enigma Force, a group of six operatives who are "...the cream of the Empire's legions, the worst of its criminal scum or the latest development in cybernetics." Your task is to rescue Kryxix, capture Zoff and destroy or capture his starship the Zoff V.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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